Properties:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
DatasGame.VARIABLES_PER_PAGE |
number |
<optional> |
25 | The number of variables per page |
system |
DatasSystem | System datas | ||
pictures |
DatasPictures | Pictures datas | ||
songs |
DatasSongs | Songs datas | ||
videos |
DatasVideos | Videos datas | ||
shapes |
DatasShapes | Shapes datas | ||
commonEvents |
DatasCommonEvents | Common events datas | ||
specialElements |
DatasSpecialElements | Special elements datas | ||
tilesets |
DatasTilesets | Tilesets datas | ||
items |
DatasItems | Items datas | ||
skills |
DatasSkills | Skills datas | ||
weapons |
DatasWeapons | Weapons datas | ||
armors |
DatasArmors | Armors datas | ||
classes |
DatasClasses | Classes datas | ||
heroes |
DatasHeroes | Heroes datas | ||
monsters |
DatasMonsters | Monsters datas | ||
troops |
DatasTroops | Troops datas | ||
battleSystem |
DatasBattleSystem | Battle System datas | ||
titlescreenGameover |
DatasTitlescreenGameover | Title screen and game over datas | ||
keyBoard |
DatasKeyBoard | KeyBoard datas | ||
animations |
DatasAnimations | Animations datas | ||
loaded |
boolean | Indicate if the datas are all loaded |
Methods
-
Read the JSON files of all the datas
-
Read the JSON files associated to the settings (variables, shaders, dlcs)
-
getHeroesMonsters (kind)Array.<SystemHero>
-
Get the list of heros or monsters according to kind
Name Type Description kind
CharacterKind The kind of character Returns:
Type Description Array.<SystemHero>