-
-
Read the JSON associated to the monster
Name |
Type |
Description |
json |
Object
|
Json object describing the monster |
-
getRewardExperience
(level)number
-
Get the experience reward
Name |
Type |
Description |
level |
number
|
The monster level |
Returns:
-
getRewardCurrencies
(level)Object
-
Get the currencies reward
Name |
Type |
Description |
level |
number
|
The monster level |
Returns:
-
getRewardLoots
(level)Array.<Object>
-
Get the loots reward
Name |
Type |
Description |
level |
number
|
The monster level |
Returns:
Type |
Description |
Array.<Object>
|
|
-
-
Check if the class ID exists
-
-
Get the property according to class inherit and this hero
Name |
Type |
Description |
prop |
string
|
The property name |
Returns:
-
-
Get the experience table according to class inherit and this hero
Returns:
-
-
Get the statistics progression according to class inherit and this hero
Returns:
Type |
Description |
Array.<SystemProgression>
|
|
-
-
Get the skills according to class inherit and this hero
Returns:
-
-
Create the experience list according to base and inflation
Returns:
Type |
Description |
Array.<number>
|
|