Class: EventCommandFlashScreen

EventCommandFlashScreen

An event command for flashing screen

new EventCommandFlashScreen (command)

Name Type Description
command Object Direct JSON command to parse
Properties:
Name Type Description
colorID SystemValue The color ID value
isWaitEnd boolean Indicate if wait end of command
time SystemValue The time value

Extends

Methods

initialize ()Object overrides

Initialize the current state
Returns:
Type Description
Object The current state

update (currentState, object, state)number overrides

Update and check if the event is finished
Name Type Description
currentState Object The current state of the event
object MapObject The current object reacting
state number The state ID
Returns:
Type Description
number The number of node to pass

drawHUD (currentState) overrides

Draw the HUD
Name Type Description
currentState Object The current state of the event

onKeyPressed (currentState, key) inherited overrides

First key press handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed

onKeyReleased (currentState, key) inherited overrides

First key release handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed

onKeyPressedRepeat (currentState, key)boolean inherited overrides

Key pressed repeat handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed
Returns:
Type Description
boolean

onKeyPressedAndRepeat (currentState, key) inherited overrides

Key pressed repeat handle for the current stack, but with a small wait after the first pressure (generally used for menus)
Name Type Description
currentState Object The current state of the event
key number The key ID pressed