Properties:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
SceneMenunbItemsToDisplay |
WindowChoices |
<optional> |
12 | The number of slots to display |
selectedOrder |
number | Index of the selected hero to order | ||
windowChoicesCommands |
WindowChoices | The window choices for choosing a command | ||
windowChoicesTeam |
WindowChoices | The window for displaying informations about team | ||
windowTimeCurrencies |
WindowBox | The window for displaying time and currencies | ||
selectedOrder |
number | Index of the selected hero to order |
Extends
Methods
-
Callback function for opening inventory
-
Callback function for opening skills menu
-
Callback function for opening equipment menu
-
Callback function for opening player description state menu
-
Callback function for reordering heroes
-
Callback function for opening save menu
-
Callback function for quiting the game
-
update () overrides
-
Update the scene
-
onKeyPressed (key) overrides
-
Handle scene key pressed
Name Type Description key
number The key ID -
onKeyReleased (key) overrides
-
Handle scene key released
Name Type Description key
number The key ID -
onKeyPressedRepeat (key)boolean overrides
-
Handle scene pressed repeat key
Name Type Description key
number The key ID Returns:
Type Description boolean -
onKeyPressedAndRepeat (key)boolean overrides
-
Handle scene pressed and repeat key
Name Type Description key
number The key ID Returns:
Type Description boolean -
draw3D () overrides
-
Draw the 3D scene
-
drawHUD () overrides
-
Draw the HUD scene
-
close () overrides
-
Close the scene
-
Load async stuff
-
Update all the reactions interpreters
-
Update all the parallel commands
-
Add a reaction in the interpreter list
Name Type Description sender
MapObject The sender of this reaction reaction
SystemReaction The reaction to add object
MapObject The object reacting state
number The state ID parameters
Array.<SystemParameter> All the parameters coming with this reaction event
Array.<number> The time events values moving
boolean Indicate if command is a moving one