Class: EventCommandChangeName

EventCommandChangeName

An event command for changing a hero name

new EventCommandChangeName (command)

Name Type Description
command Object Direct JSON command to parse
Properties:
Name Type Description
name SystemValue The name value
selection number The selection kind
heInstanceID SystemValue The hero enemy instance ID value
groupIndex GroupKind The group index

Extends

Methods

update (currentState, object, state)number overrides

Update and check if the event is finished
Name Type Description
currentState Object The current state of the event
object MapObject The current object reacting
state number The state ID
Returns:
Type Description
number The number of node to pass

initialize ()Object inherited overrides

Initialize the current state
Returns:
Type Description
Object The current state

onKeyPressed (currentState, key) inherited overrides

First key press handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed

onKeyReleased (currentState, key) inherited overrides

First key release handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed

onKeyPressedRepeat (currentState, key)boolean inherited overrides

Key pressed repeat handle for the current stack
Name Type Description
currentState Object The current state of the event
key number The key ID pressed
Returns:
Type Description
boolean

onKeyPressedAndRepeat (currentState, key) inherited overrides

Key pressed repeat handle for the current stack, but with a small wait after the first pressure (generally used for menus)
Name Type Description
currentState Object The current state of the event
key number The key ID pressed

drawHUD (currentState) inherited overrides

Draw the HUD
Name Type Description
currentState Object The current state of the event