-
CommandMoveKind
number
readonly
-
Enum for the different command moves kind.
Properties:
Name |
Type |
Default |
Description |
MoveNorth |
number
|
0
|
|
MoveSouth |
number
|
1
|
|
MoveWest |
number
|
2
|
|
MoveEast |
number
|
3
|
|
MoveNorthWest |
number
|
4
|
|
MoveNorthEast |
number
|
5
|
|
MoveSouthWest |
number
|
6
|
|
MoveSouthEast |
number
|
7
|
|
MoveRandom |
number
|
8
|
|
MoveHero |
number
|
9
|
|
MoveOppositeHero |
number
|
10
|
|
MoveFront |
number
|
11
|
|
MoveBack |
number
|
12
|
|
ChangeGraphics |
number
|
13
|
|
-
EventCommandKind
number
readonly
-
Enum for the different event commands kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
ShowText |
number
|
1
|
|
ChangeVariables |
number
|
2
|
|
EndGame |
number
|
3
|
|
While |
number
|
4
|
|
EndWhile |
number
|
5
|
|
WhileBreak |
number
|
6
|
|
InputNumber |
number
|
7
|
|
If |
number
|
8
|
|
Else |
number
|
9
|
|
EndIf |
number
|
10
|
|
OpenMainMenu |
number
|
11
|
|
OpenSavesMenu |
number
|
12
|
|
ModifyInventory |
number
|
13
|
|
ModifyTeam |
number
|
14
|
|
StartBattle |
number
|
15
|
|
IfWin |
number
|
16
|
|
IfLose |
number
|
17
|
|
ChangeState |
number
|
18
|
|
SendEvent |
number
|
19
|
|
TeleportObject |
number
|
20
|
|
MoveObject |
number
|
21
|
|
Wait |
number
|
22
|
|
MoveCamera |
number
|
23
|
|
PlayMusic |
number
|
24
|
|
StopMusic |
number
|
25
|
|
PlayBackgroundSound |
number
|
26
|
|
StopBackgroundSound |
number
|
27
|
|
PlaySound |
number
|
28
|
|
PlayMusicEffect |
number
|
29
|
|
ChangeProperty |
number
|
30
|
|
DisplayChoice |
number
|
31
|
|
Choice |
number
|
32
|
|
EndChoice |
number
|
33
|
|
Script |
number
|
34
|
|
DisplayAPicture |
number
|
35
|
|
SetMoveTurnAPicture |
number
|
36
|
|
RemoveAPicture |
number
|
37
|
|
SetDialogBoxOptions |
number
|
38
|
|
TitleScreen |
number
|
39
|
|
ChangeScreenTone |
number
|
40
|
|
RemoveObjectFromMap |
number
|
41
|
|
StopReaction |
number
|
42
|
|
AllowForbidSaves |
number
|
43
|
|
AllowForbidMainMenu |
number
|
44
|
|
CallACommonReaction |
number
|
45
|
|
Label |
number
|
46
|
|
JumpLabel |
number
|
47
|
|
Comment |
number
|
48
|
|
ChangeAStatistic |
number
|
49
|
|
ChangeASkill |
number
|
50
|
|
ChangeName |
number
|
51
|
|
ChangeEquipment |
number
|
52
|
|
ModifyCurrency |
number
|
53
|
|
DisplayAnAnimation |
number
|
54
|
|
ShakeScreen |
number
|
55
|
|
FlashScreen |
number
|
56
|
|
-
-
Enum for the different items kind.
Properties:
Name |
Type |
Default |
Description |
Item |
number
|
0
|
|
Weapon |
number
|
1
|
|
Armor |
number
|
2
|
|
-
CharacterKind
number
readonly
-
Enum for the different players kind.
Properties:
Name |
Type |
Default |
Description |
Hero |
number
|
0
|
|
Monster |
number
|
1
|
|
-
GroupKind
number
readonly
-
Enum for the different groups kind.
Properties:
Name |
Type |
Default |
Description |
Team |
number
|
0
|
|
Reserve |
number
|
1
|
|
Hidden |
number
|
2
|
|
-
-
Enum for the different horizontal aligns kind.
Properties:
Name |
Type |
Default |
Description |
Left |
string
|
left
|
|
Right |
string
|
right
|
|
Center |
string
|
center
|
|
-
AlignVertical
string
readonly
-
Enum for the different vertical aligns kind.
Properties:
Name |
Type |
Default |
Description |
Bot |
string
|
0
|
|
Top |
string
|
1
|
|
Center |
string
|
2
|
|
-
Orientation
string
readonly
-
Enum for the different orientations kind.
Properties:
Name |
Type |
Default |
Description |
South |
string
|
0
|
|
West |
string
|
1
|
|
North |
string
|
2
|
|
East |
string
|
3
|
|
None |
string
|
4
|
|
-
ElementMapKind
number
readonly
-
Enum for the different map elements kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Floors |
number
|
1
|
|
Autotiles |
number
|
2
|
|
Water |
number
|
3
|
|
SpritesFace |
number
|
4
|
|
SpritesFix |
number
|
5
|
|
SpritesDouble |
number
|
6
|
|
SpritesQuadra |
number
|
7
|
|
SpritesWall |
number
|
8
|
|
Object |
number
|
9
|
|
Object3D |
number
|
10
|
|
Mountains |
number
|
11
|
|
-
SpriteWallKind
number
readonly
-
Enum for the different sprite walls kind.
Properties:
Name |
Type |
Default |
Description |
Left |
number
|
0
|
|
Middle |
number
|
1
|
|
Right |
number
|
2
|
|
LeftRight |
number
|
3
|
|
-
PictureKind
number
readonly
-
Enum for the different pictures kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Bars |
number
|
1
|
|
Icons |
number
|
2
|
|
Autotiles |
number
|
3
|
|
Characters |
number
|
4
|
|
Mountains |
number
|
5
|
|
Tilesets |
number
|
6
|
|
Walls |
number
|
7
|
|
Battlers |
number
|
8
|
|
Facesets |
number
|
9
|
|
WindowSkins |
number
|
10
|
|
TitleScreen |
number
|
11
|
|
Objects3D |
number
|
12
|
|
Pictures |
number
|
13
|
|
Animations |
number
|
14
|
|
Skyboxes |
number
|
15
|
|
-
-
Enum for the different songs kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Music |
number
|
1
|
|
BackgroundSound |
number
|
2
|
|
Sound |
number
|
3
|
|
MusicEffect |
number
|
4
|
|
-
PrimitiveValueKind
number
readonly
-
Enum for the different primitive values kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Anything |
number
|
1
|
|
Default |
number
|
2
|
|
Number |
number
|
3
|
|
Variable |
number
|
4
|
|
Parameter |
number
|
5
|
|
Property |
number
|
6
|
|
DataBase |
number
|
7
|
|
Message |
number
|
8
|
|
Script |
number
|
9
|
|
Switch |
number
|
10
|
|
KeyBoard |
number
|
11
|
|
NumberDouble |
number
|
12
|
|
-
OrientationWindow
number
readonly
-
Enum for the different window orientations.
Properties:
Name |
Type |
Default |
Description |
Vertical |
number
|
0
|
|
Horizontal |
number
|
1
|
|
-
BattlerStep
number
readonly
-
Enum for the different battler steps.
Properties:
Name |
Type |
Default |
Description |
Normal |
number
|
0
|
|
Attack |
number
|
1
|
|
Skill |
number
|
2
|
|
Item |
number
|
3
|
|
Escape |
number
|
4
|
|
Defense |
number
|
5
|
|
Attacked |
number
|
6
|
|
Victory |
number
|
7
|
|
Dead |
number
|
8
|
|
-
-
Enum for the different loots kind.
Properties:
Name |
Type |
Default |
Description |
Item |
number
|
0
|
|
Weapon |
number
|
1
|
|
Armor |
number
|
2
|
|
-
DamagesKind
number
readonly
-
Enum for the different damages kind.
Properties:
Name |
Type |
Default |
Description |
Stat |
number
|
0
|
|
Currency |
number
|
1
|
|
Variable |
number
|
2
|
|
-
EffectKind
number
readonly
-
Enum for the different effect kind.
Properties:
Name |
Type |
Default |
Description |
Damages |
number
|
0
|
|
Status |
number
|
1
|
|
AddRemoveSkill |
number
|
2
|
|
PerformSkill |
number
|
3
|
|
CommonReaction |
number
|
4
|
|
SpecialActions |
number
|
5
|
|
Script |
number
|
6
|
|
-
EffectSpecialActionKind
number
readonly
-
Enum for the different effect special action kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
-1
|
|
ApplyWeapons |
number
|
0
|
|
OpenSkills |
number
|
1
|
|
OpenItems |
number
|
2
|
|
Escape |
number
|
3
|
|
EndTurn |
number
|
4
|
|
DoNothing |
number
|
5
|
|
-
CharacteristicKind
number
readonly
-
Enum for the different characteristic kind.
Properties:
Name |
Type |
Default |
Description |
IncreaseDecrease |
number
|
0
|
|
Script |
number
|
1
|
|
AllowForbidEquip |
number
|
2
|
|
AllowForbidChange |
number
|
3
|
|
BeginEquipment |
number
|
4
|
|
-
IncreaseDecreaseKind
number
readonly
-
Enum for the different increase / decrease kind.
Properties:
Name |
Type |
Default |
Description |
StatValue |
number
|
0
|
|
ElementRes |
number
|
1
|
|
StatusRes |
number
|
2
|
|
ExperienceGain |
number
|
3
|
|
CurrencyGain |
number
|
4
|
|
SkillCost |
number
|
5
|
|
Variable |
number
|
6
|
|
-
TargetKind
number
readonly
-
Enum for the different target kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
User |
number
|
1
|
|
Enemy |
number
|
2
|
|
Ally |
number
|
3
|
|
AllEnemies |
number
|
4
|
|
AllAllies |
number
|
5
|
|
-
AvailableKind
number
readonly
-
Enum for the different available kind.
Properties:
Name |
Type |
Default |
Description |
Battle |
number
|
0
|
|
MainMenu |
number
|
1
|
|
Always |
number
|
2
|
|
Never |
number
|
3
|
|
-
ShapeKind
number
readonly
-
Enum for the different shape kind.
Properties:
Name |
Type |
Default |
Description |
Box |
number
|
0
|
|
Sphere |
number
|
1
|
|
Cylinder |
number
|
2
|
|
Cone |
number
|
3
|
|
Capsule |
number
|
4
|
|
Custom |
number
|
5
|
|
-
CustomShapeKind
number
readonly
-
Enum for the different custom shape kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
OBJ |
number
|
1
|
|
MTL |
number
|
2
|
|
Collisions |
number
|
3
|
|
-
ObjectCollisionKind
number
readonly
-
Enum for the different object collision kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Perfect |
number
|
1
|
|
Simplified |
number
|
2
|
|
Custom |
number
|
3
|
|
-
MapTransitionKind
number
readonly
-
Enum for the map transitions.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Fade |
number
|
1
|
|
Zoom |
number
|
2
|
|
-
MountainCollisionKind
number
readonly
-
Enum for the map transitions.
Properties:
Name |
Type |
Default |
Description |
Default |
number
|
0
|
|
Always |
number
|
1
|
|
Never |
number
|
2
|
|
-
TitleCommandKind
number
readonly
-
Enum for the title commands.
Properties:
Name |
Type |
Default |
Description |
NewGame |
number
|
0
|
|
LoadGame |
number
|
1
|
|
Settings |
number
|
2
|
|
Exit |
number
|
3
|
|
Script |
number
|
4
|
|
-
TitleSettingKind
number
readonly
-
Enum for the title settings.
Properties:
Name |
Type |
Default |
Description |
KeyboardAssigment |
number
|
0
|
|
-
ObjectMovingKind
number
readonly
-
Enum for the object moving.
Properties:
Name |
Type |
Default |
Description |
Fix |
number
|
0
|
|
Random |
number
|
1
|
|
Route |
number
|
2
|
|
-
-
Enum for the tags.
Properties:
Name |
Type |
Default |
Description |
NewLine |
number
|
0
|
|
Text |
number
|
1
|
|
Bold |
number
|
2
|
|
Italic |
number
|
3
|
|
Left |
number
|
4
|
|
Center |
number
|
5
|
|
Right |
number
|
6
|
|
Size |
number
|
7
|
|
Font |
number
|
8
|
|
TextColor |
number
|
9
|
|
BackColor |
number
|
10
|
|
StrokeColor |
number
|
11
|
|
Variable |
number
|
12
|
|
Parameter |
number
|
13
|
|
Property |
number
|
14
|
|
HeroName |
number
|
15
|
|
Icon |
number
|
16
|
|
-
ConditionHeroesKind
number
readonly
-
Enum for the condition heroes.
Properties:
Name |
Type |
Default |
Description |
AllTheHeroes |
number
|
0
|
|
NoneOfTheHeroes |
number
|
1
|
|
AtLeastOneHero |
number
|
2
|
|
TheHeroeWithInstanceID |
number
|
3
|
|
-
VariableMapObjectCharacteristicKind
number
readonly
-
Enum for the variables map object characteristics.
Properties:
Name |
Type |
Default |
Description |
XSquarePosition |
number
|
0
|
|
YSquarePosition |
number
|
1
|
|
ZSquarePosition |
number
|
2
|
|
XPixelPosition |
number
|
3
|
|
YPixelPosition |
number
|
4
|
|
ZPixelPosition |
number
|
5
|
|
Orientation |
number
|
6
|
|
-
AnimationPositionKind
number
readonly
-
Enum for the animation position kind.
Properties:
Name |
Type |
Default |
Description |
Top |
number
|
0
|
|
Middle |
number
|
1
|
|
Bottom |
number
|
2
|
|
ScreenCenter |
number
|
3
|
|
-
AnimationEffectConditionKind
number
readonly
-
Enum for the animation effect condition kind.
Properties:
Name |
Type |
Default |
Description |
None |
number
|
0
|
|
Hit |
number
|
1
|
|
Miss |
number
|
2
|
|
Critical |
number
|
3
|
|
-
MonsterActionKind
number
readonly
-
Enum for the monster action kind.
Properties:
Name |
Type |
Default |
Description |
UseSkill |
number
|
0
|
|
UseItem |
number
|
1
|
|
DoNothing |
number
|
2
|
|
-
MonsterActionTargetKind
number
readonly
-
Enum for the monster action target kind.
Properties:
Name |
Type |
Default |
Description |
Random |
number
|
0
|
|
WeakEnemies |
number
|
1
|
|
-
OperationKind
number
readonly
-
Enum for the operation kind.
Properties:
Name |
Type |
Default |
Description |
EqualTo |
number
|
0
|
|
NotEqualTo |
number
|
1
|
|
GreaterThanOrEqualTo |
number
|
2
|
|
LesserThanOrEqualTo |
number
|
3
|
|
GreaterThan |
number
|
4
|
|
LesserThan |
number
|
5
|
|
-
-
This