Global

Global

Members

CommandMoveKind number readonly

Enum for the different command moves kind.
Properties:
Name Type Default Description
MoveNorth number 0
MoveSouth number 1
MoveWest number 2
MoveEast number 3
MoveNorthWest number 4
MoveNorthEast number 5
MoveSouthWest number 6
MoveSouthEast number 7
MoveRandom number 8
MoveHero number 9
MoveOppositeHero number 10
MoveFront number 11
MoveBack number 12
ChangeGraphics number 13

EventCommandKind number readonly

Enum for the different event commands kind.
Properties:
Name Type Default Description
None number 0
ShowText number 1
ChangeVariables number 2
EndGame number 3
While number 4
EndWhile number 5
WhileBreak number 6
InputNumber number 7
If number 8
Else number 9
EndIf number 10
OpenMainMenu number 11
OpenSavesMenu number 12
ModifyInventory number 13
ModifyTeam number 14
StartBattle number 15
IfWin number 16
IfLose number 17
ChangeState number 18
SendEvent number 19
TeleportObject number 20
MoveObject number 21
Wait number 22
MoveCamera number 23
PlayMusic number 24
StopMusic number 25
PlayBackgroundSound number 26
StopBackgroundSound number 27
PlaySound number 28
PlayMusicEffect number 29
ChangeProperty number 30
DisplayChoice number 31
Choice number 32
EndChoice number 33
Script number 34
DisplayAPicture number 35
SetMoveTurnAPicture number 36
RemoveAPicture number 37
SetDialogBoxOptions number 38
TitleScreen number 39
ChangeScreenTone number 40
RemoveObjectFromMap number 41
StopReaction number 42
AllowForbidSaves number 43
AllowForbidMainMenu number 44
CallACommonReaction number 45
Label number 46
JumpLabel number 47
Comment number 48
ChangeAStatistic number 49
ChangeASkill number 50
ChangeName number 51
ChangeEquipment number 52
ModifyCurrency number 53
DisplayAnAnimation number 54
ShakeScreen number 55
FlashScreen number 56

ItemKind number readonly

Enum for the different items kind.
Properties:
Name Type Default Description
Item number 0
Weapon number 1
Armor number 2

CharacterKind number readonly

Enum for the different players kind.
Properties:
Name Type Default Description
Hero number 0
Monster number 1

GroupKind number readonly

Enum for the different groups kind.
Properties:
Name Type Default Description
Team number 0
Reserve number 1
Hidden number 2

Align string readonly

Enum for the different horizontal aligns kind.
Properties:
Name Type Default Description
Left string left
Right string right
Center string center

AlignVertical string readonly

Enum for the different vertical aligns kind.
Properties:
Name Type Default Description
Bot string 0
Top string 1
Center string 2

Orientation string readonly

Enum for the different orientations kind.
Properties:
Name Type Default Description
South string 0
West string 1
North string 2
East string 3
None string 4

ElementMapKind number readonly

Enum for the different map elements kind.
Properties:
Name Type Default Description
None number 0
Floors number 1
Autotiles number 2
Water number 3
SpritesFace number 4
SpritesFix number 5
SpritesDouble number 6
SpritesQuadra number 7
SpritesWall number 8
Object number 9
Object3D number 10
Mountains number 11

SpriteWallKind number readonly

Enum for the different sprite walls kind.
Properties:
Name Type Default Description
Left number 0
Middle number 1
Right number 2
LeftRight number 3

PictureKind number readonly

Enum for the different pictures kind.
Properties:
Name Type Default Description
None number 0
Bars number 1
Icons number 2
Autotiles number 3
Characters number 4
Mountains number 5
Tilesets number 6
Walls number 7
Battlers number 8
Facesets number 9
WindowSkins number 10
TitleScreen number 11
Objects3D number 12
Pictures number 13
Animations number 14
Skyboxes number 15

SongKind number readonly

Enum for the different songs kind.
Properties:
Name Type Default Description
None number 0
Music number 1
BackgroundSound number 2
Sound number 3
MusicEffect number 4

PrimitiveValueKind number readonly

Enum for the different primitive values kind.
Properties:
Name Type Default Description
None number 0
Anything number 1
Default number 2
Number number 3
Variable number 4
Parameter number 5
Property number 6
DataBase number 7
Message number 8
Script number 9
Switch number 10
KeyBoard number 11
NumberDouble number 12

OrientationWindow number readonly

Enum for the different window orientations.
Properties:
Name Type Default Description
Vertical number 0
Horizontal number 1

BattlerStep number readonly

Enum for the different battler steps.
Properties:
Name Type Default Description
Normal number 0
Attack number 1
Skill number 2
Item number 3
Escape number 4
Defense number 5
Attacked number 6
Victory number 7
Dead number 8

LootKind number readonly

Enum for the different loots kind.
Properties:
Name Type Default Description
Item number 0
Weapon number 1
Armor number 2

DamagesKind number readonly

Enum for the different damages kind.
Properties:
Name Type Default Description
Stat number 0
Currency number 1
Variable number 2

EffectKind number readonly

Enum for the different effect kind.
Properties:
Name Type Default Description
Damages number 0
Status number 1
AddRemoveSkill number 2
PerformSkill number 3
CommonReaction number 4
SpecialActions number 5
Script number 6

EffectSpecialActionKind number readonly

Enum for the different effect special action kind.
Properties:
Name Type Default Description
None number -1
ApplyWeapons number 0
OpenSkills number 1
OpenItems number 2
Escape number 3
EndTurn number 4
DoNothing number 5

CharacteristicKind number readonly

Enum for the different characteristic kind.
Properties:
Name Type Default Description
IncreaseDecrease number 0
Script number 1
AllowForbidEquip number 2
AllowForbidChange number 3
BeginEquipment number 4

IncreaseDecreaseKind number readonly

Enum for the different increase / decrease kind.
Properties:
Name Type Default Description
StatValue number 0
ElementRes number 1
StatusRes number 2
ExperienceGain number 3
CurrencyGain number 4
SkillCost number 5
Variable number 6

TargetKind number readonly

Enum for the different target kind.
Properties:
Name Type Default Description
None number 0
User number 1
Enemy number 2
Ally number 3
AllEnemies number 4
AllAllies number 5

AvailableKind number readonly

Enum for the different available kind.
Properties:
Name Type Default Description
Battle number 0
MainMenu number 1
Always number 2
Never number 3

ShapeKind number readonly

Enum for the different shape kind.
Properties:
Name Type Default Description
Box number 0
Sphere number 1
Cylinder number 2
Cone number 3
Capsule number 4
Custom number 5

CustomShapeKind number readonly

Enum for the different custom shape kind.
Properties:
Name Type Default Description
None number 0
OBJ number 1
MTL number 2
Collisions number 3

ObjectCollisionKind number readonly

Enum for the different object collision kind.
Properties:
Name Type Default Description
None number 0
Perfect number 1
Simplified number 2
Custom number 3

MapTransitionKind number readonly

Enum for the map transitions.
Properties:
Name Type Default Description
None number 0
Fade number 1
Zoom number 2

MountainCollisionKind number readonly

Enum for the map transitions.
Properties:
Name Type Default Description
Default number 0
Always number 1
Never number 2

TitleCommandKind number readonly

Enum for the title commands.
Properties:
Name Type Default Description
NewGame number 0
LoadGame number 1
Settings number 2
Exit number 3
Script number 4

TitleSettingKind number readonly

Enum for the title settings.
Properties:
Name Type Default Description
KeyboardAssigment number 0

ObjectMovingKind number readonly

Enum for the object moving.
Properties:
Name Type Default Description
Fix number 0
Random number 1
Route number 2

TagKind number readonly

Enum for the tags.
Properties:
Name Type Default Description
NewLine number 0
Text number 1
Bold number 2
Italic number 3
Left number 4
Center number 5
Right number 6
Size number 7
Font number 8
TextColor number 9
BackColor number 10
StrokeColor number 11
Variable number 12
Parameter number 13
Property number 14
HeroName number 15
Icon number 16

ConditionHeroesKind number readonly

Enum for the condition heroes.
Properties:
Name Type Default Description
AllTheHeroes number 0
NoneOfTheHeroes number 1
AtLeastOneHero number 2
TheHeroeWithInstanceID number 3

VariableMapObjectCharacteristicKind number readonly

Enum for the variables map object characteristics.
Properties:
Name Type Default Description
XSquarePosition number 0
YSquarePosition number 1
ZSquarePosition number 2
XPixelPosition number 3
YPixelPosition number 4
ZPixelPosition number 5
Orientation number 6

AnimationPositionKind number readonly

Enum for the animation position kind.
Properties:
Name Type Default Description
Top number 0
Middle number 1
Bottom number 2
ScreenCenter number 3

AnimationEffectConditionKind number readonly

Enum for the animation effect condition kind.
Properties:
Name Type Default Description
None number 0
Hit number 1
Miss number 2
Critical number 3

MonsterActionKind number readonly

Enum for the monster action kind.
Properties:
Name Type Default Description
UseSkill number 0
UseItem number 1
DoNothing number 2

MonsterActionTargetKind number readonly

Enum for the monster action target kind.
Properties:
Name Type Default Description
Random number 0
WeakEnemies number 1

OperationKind number readonly

Enum for the operation kind.
Properties:
Name Type Default Description
EqualTo number 0
NotEqualTo number 1
GreaterThanOrEqualTo number 2
LesserThanOrEqualTo number 3
GreaterThan number 4
LesserThan number 5

$that

This